AI Insights · Timothy · October 2021
Top 5 City Building Games on iOS in Slovenia: Q3 2021
Discover the performance trends of the top 5 city building games on iOS in Slovenia during Q3 2021, including downloads, revenue, and active user statistics.
During Q3 2021, the top 5 city building games on iOS in Slovenia showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at their performance:
SimCity BuildIt from Electronic Arts saw fluctuations in both revenue and downloads. Weekly revenue peaked at $114 in the first week of August and had another notable high of $75 at the end of July. Downloads varied significantly, with a peak of 124K in mid-September. Active users increased steadily, reaching around 831 by mid-September from an initial 610 at the end of June.
Megapolis: City Building Sim by Social Quantum experienced moderate weekly revenue, peaking at $39 in mid-July. Weekly downloads remained low throughout the quarter, with a maximum of 11 downloads in late August. Active user numbers were relatively stable, hovering around the mid-20s.
Sid Meier's Civilization® VI from Aspyr Media, Inc. had a modest performance in terms of revenue, with a notable peak of $25 in late August. Downloads were minimal, peaking at 7 in both late June and late August, with little variation in other weeks.
The Simpsons™: Tapped Out by Electronic Arts showed a steady increase in revenue, peaking at $22 in mid-September. Downloads were inconsistent, with a high of 15 in the same week. Active users remained stable, around 130 throughout the quarter.
Global City: Building Games from MY.GAMES B.V. had its highest revenue of $25 in mid-September. Downloads peaked at 124 in late August, while active users reached their highest at 111 in the same period, showing a subsequent decline towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.